Introduction to ggseg.meshes

The ggseg ecosystem uses brain surface meshes to render atlas parcellations in 3D. The core packages ship with the inflated cortical mesh (in ggseg.formats) and the SUIT 3D pial cerebellar mesh. ggseg.meshes extends this with additional surfaces for both cortical and cerebellar visualisation.

Available surfaces

Cortical

All cortical meshes are fsaverage5 resolution: 10,242 vertices and 20,480 triangular faces per hemisphere.

available_cortical_surfaces()
#> [1] "pial"          "white"         "midthickness"  "semi-inflated"
#> [5] "sphere"        "smoothwm"      "orig"
Surface Description Use case
pial Grey matter / CSF boundary Anatomically accurate rendering
white Grey / white matter boundary White matter surface visualisation
midthickness Midpoint of pial + white HCP-style analyses, functional data sampling
semi-inflated 35/65 blend of white + inflated Compromise between anatomical accuracy and visibility
sphere Spherical registration surface Surface-based registration, QC
smoothwm Smoothed white matter Smoother alternative to white surface
orig Pre-topology-correction surface Debugging surface reconstruction
pial white midthickness
pial white midthickness
semi-inflated sphere smoothwm
semi-inflated sphere smoothwm
orig
orig

Cerebellar

available_cerebellar_surfaces()
#> [1] "suit_flat"

The SUIT flatmap is a 2D flattened projection of the cerebellar cortex with 28,935 vertices. Its relationship to the SUIT 3D pial mesh in ggseg.formats – which vertex indices carry over, and which cannot be drawn – is documented in full at ?get_cerebellar_flatmap, which is the authority for that correspondence.

SUIT cerebellar flatmap
SUIT cerebellar flatmap

Accessing meshes

Each mesh is a list with vertices (data.frame: x, y, z) and faces (data.frame: i, j, k). The cortical coordinates are rotated 90 degrees from FreeSurfer’s native axes, so x is anterior-posterior and y is left-right; see ?get_cortical_mesh for the full convention.

mesh <- get_cortical_mesh("lh", "pial")
head(mesh$vertices)
#>              x         y         z
#> 1 -19.34336472 38.735958 67.220139
#> 2 -69.06122589 16.662487 61.281273
#> 3  -9.23326397  9.717618 46.580341
#> 4  43.11487198 24.019428 23.926214
#> 5   0.04929276 59.861500  8.974564
#> 6 -49.40507889 50.645546 47.813751
head(mesh$faces)
#>   i    j    k
#> 1 1 2565 2563
#> 2 1 2563 2566
#> 3 1 2566 2568
#> 4 1 2568 2570
#> 5 1 2570 2565
#> 6 4 2575 2573
flat <- get_cerebellar_flatmap()
nrow(flat$vertices)
#> [1] 28935
nrow(flat$faces)
#> [1] 56588

Integration with ggseg3d

When ggseg.meshes is installed, ggseg3d::resolve_brain_mesh() can resolve all surfaces provided by this package. This means you can render atlases on any surface:

library(ggseg3d)

ggseg3d(atlas = dk(), surface = "pial") |>
  pan_camera("left lateral")

ggseg3d(atlas = dk(), surface = "white") |>
  pan_camera("left lateral")

Mesh structure

All cortical meshes here share one face table, byte-for-byte, so vertex indices from cortical atlases work with any of them – the same vertex index refers to the same anatomical location across pial, white, semi-inflated, sphere, and the rest.

That face table describes the same triangle connectivity as the inflated mesh in ggseg.formats, but the two are not interchangeable as written: the ggseg.formats faces are 0-based and these are 1-based. ggseg.formats::get_brain_mesh("lh")$faces + 1 is exactly the face table returned here. Read the face_index_base attribute rather than assuming a base, on either side.

vapply(
  available_cortical_surfaces(),
  function(s) {
    mesh <- get_cortical_mesh("lh", s)
    c(vertices = nrow(mesh$vertices), faces = nrow(mesh$faces))
  },
  integer(2)
)
#>           pial white midthickness semi-inflated sphere smoothwm  orig
#> vertices 10242 10242        10242         10242  10242    10242 10242
#> faces    20480 20480        20480         20480  20480    20480 20480